Trevor Barrus is a highly skilled Lead Technical Director - Tailoring at Pixar Animation Studios, where he plays a pivotal role in the modeling and rigging of 3D garments for animated productions. With a strong foundation in 3D simulation artistry, Trevor specializes in the intricate...
Trevor Barrus is a highly skilled Lead Technical Director - Tailoring at Pixar Animation Studios, where he plays a pivotal role in the modeling and rigging of 3D garments for animated productions. With a strong foundation in 3D simulation artistry, Trevor specializes in the intricate simulation of clothing, hair, and vegetation, ensuring that every detail enhances the storytelling experience. His recent work on high-profile projects such as "Inside Out 2" (2024) and "Elemental" (2023), where he served as the character cloth lead, showcases his expertise in creating realistic and dynamic fabric simulations that breathe life into characters.
In addition to his technical prowess, Trevor is committed to fostering the next generation of artists through training and mentorship. He actively shares his knowledge of Python scripting to streamline artist workflows, significantly improving efficiency in production pipelines. His proficiency in industry-standard software such as Maya and Houdini, combined with his understanding of C++ and Linux, allows him to develop innovative solutions that push the boundaries of animation technology.
Trevor's diverse skill set also includes proficiency in design tools like Photoshop and web technologies such as HTML5 and CSS, which enhance his ability to collaborate across various departments. As a leader in the field, he continually seeks to integrate cutting-edge techniques and tools into his work, making him an invaluable asset to the Pixar team and the animation industry at large. His passion for storytelling through technology not only enriches the visual experience but also inspires those around him to explore new creative horizons.