As the Principal Product Designer at Demiplane, Travis Howell leverages over 12 years of diverse experience in product design to craft intuitive and engaging digital tools for tabletop roleplaying games. His role is pivotal in shaping the user experience, ensuring that players can seamlessly discover,...
As the Principal Product Designer at Demiplane, Travis Howell leverages over 12 years of diverse experience in product design to craft intuitive and engaging digital tools for tabletop roleplaying games. His role is pivotal in shaping the user experience, ensuring that players can seamlessly discover, prepare, and immerse themselves in their favorite games. At Demiplane, Travis leads key projects that focus on enhancing user interaction through thoughtful design and innovative solutions. His expertise spans various domains, including user interface design, mobile web design, and graphics, allowing him to create visually compelling and functional products that resonate with the gaming community.
Travis's design process begins with a deep understanding of user needs and thorough research, ensuring that every project is grounded in real-world insights. By employing a user-centered approach, he collaborates closely with cross-functional teams to translate complex requirements into elegant designs. His proficiency in tools like Illustrator, InDesign, and web technologies such as HTML, CSS, and JavaScript empowers him to bring concepts to life while maintaining a focus on usability and accessibility.
At Demiplane, Travis is not just a designer; he is a champion of the tabletop gaming experience. He actively engages with the community, gathering feedback and iterating on designs to create tools that enhance gameplay and foster connection among players. His passion for the industry and commitment to excellence make him a vital asset to the team, driving the evolution of digital experiences in the tabletop roleplaying game space.