Paul Lacombe is a pioneering force in the realm of real-time 3D graphics and virtual production, currently serving as the Virtual Production Supervisor at Unreel Pictures. With a robust background as an entrepreneur, Paul has dedicated his career to building innovative teams and crafting cutting-edge...
Paul Lacombe is a pioneering force in the realm of real-time 3D graphics and virtual production, currently serving as the Virtual Production Supervisor at Unreel Pictures. With a robust background as an entrepreneur, Paul has dedicated his career to building innovative teams and crafting cutting-edge solutions that cater to the evolving needs of the broadcast and feature film industries. His expertise lies in architecting and commissioning state-of-the-art real-time production studios across the globe, collaborating with high-profile clients such as CBS, CNBC, Disney, ESPN, NBC, NESN, and even the Pentagon.
In his role at Unreel Pictures, Paul is at the forefront of supervising virtual set and augmented reality productions, having played a pivotal role in landmark projects like the NBC Elections coverage in 2008. His comprehensive skill set encompasses real-time rendering, tracking, and keying solutions that enhance the visual storytelling experience in both broadcast and feature films. Proficient in industry-standard software such as Maya, 3DS Max, Cinema 4D, Premiere Pro, Photoshop, XPression, Brainstorm, and Unreal Engine 4, Paul seamlessly integrates technology with creativity to push the boundaries of what is possible in digital video production.
Paul's commitment to innovation is evident in his ability to adapt to the fast-paced demands of the industry, ensuring that his projects not only meet but exceed client expectations. As a consultant and engineer, he remains a sought-after expert in the field, continually exploring new methodologies and technologies that redefine the landscape of animation and film production. His passion for real-time graphics and virtual production positions him as a leading figure in shaping the future of entertainment.