Nathan Allen is an accomplished Assistant Technical Director at Lucasfilm, where he plays a pivotal role in shaping the visual storytelling of iconic franchises such as 'Star Wars: The Bad Batch' and 'Star Wars: Tales of the Jedi.' With a robust background in look development,...
Nathan Allen is an accomplished Assistant Technical Director at Lucasfilm, where he plays a pivotal role in shaping the visual storytelling of iconic franchises such as 'Star Wars: The Bad Batch' and 'Star Wars: Tales of the Jedi.' With a robust background in look development, environment, and character artistry, Nathan excels in texturing, shading, and modeling, making him an invaluable asset in the 3D production pipeline. His expertise extends beyond individual artistry; he is adept at coordinating cross-functional teams, ensuring seamless collaboration between the Design, Animation, and Lighting departments.
In his current role, Nathan has been instrumental in the lead handoff process from the Assets department to Directors and Story Artists for a total of 23 episodes. His keen eye for detail and strong organizational skills have allowed him to critique the appearance and functionality of over 600 characters, vehicles, environments, and props, ensuring that each element meets the high standards expected in the Star Wars universe. Nathan's proficiency in tools like Substance Painter and Adobe Photoshop, coupled with his understanding of Linux systems, enhances his ability to navigate complex production pipelines effectively.
Beyond his technical skills, Nathan is passionate about onboarding new talent and fostering a collaborative environment that encourages creativity and innovation. His leadership in cross-functional teams not only streamlines workflows but also cultivates a culture of excellence, making him a key player in the ongoing success of Lucasfilm's animated projects. For more insights into his work and portfolio, visit nathanrallen.blogspot.com.