Mihai No Longer There Dan Popa is a seasoned professional in the mobile gaming industry, bringing nearly two decades of experience to his role as Founding Partner at neverGames. With a career that began in 2005, Mihai has honed his skills across a diverse array...
Mihai No Longer There Dan Popa is a seasoned professional in the mobile gaming industry, bringing nearly two decades of experience to his role as Founding Partner at neverGames. With a career that began in 2005, Mihai has honed his skills across a diverse array of projects, from the iconic "Prince of Persia: Warrior Within" to the engaging "Spider Man Unlimited." His extensive expertise in Unity development is pivotal in the creation of "Gridpunk," a competitive multiplayer mobile game that aims to redefine the gaming experience through innovative gameplay mechanics and stunning graphics.
At neverGames, Mihai is not only a hands-on Unity developer but also a strategic thinker who excels in gameplay, UI, multiplayer integration, and graphics effects. His ability to dive into the details ensures that every aspect of the game meets the highest standards of quality. Alongside his partner, he oversees game design and feature planning, collaborating with third-party developers to enhance the game's 3D assets and overall aesthetic. Mihai's proficiency in OpenGL ES, shaders, and game mechanics allows him to push the boundaries of what is possible in mobile gaming, creating immersive experiences that resonate with players.
Mihai's people-oriented approach and strong project management skills foster a collaborative environment that encourages creativity and innovation. His commitment to technical training and development ensures that the team remains at the forefront of industry trends and technologies. As neverGames continues to grow, Mihai's leadership and vision will undoubtedly play a crucial role in shaping the future of mobile gaming.