Kevin O’Brien is a passionate game designer currently making waves at Meta as part of the innovative team at Ouro, a first-party studio dedicated to pushing the boundaries of interactive gaming. With a rich background that includes a pivotal role as Lead Live Gameplay Designer...
Kevin O’Brien is a passionate game designer currently making waves at Meta as part of the innovative team at Ouro, a first-party studio dedicated to pushing the boundaries of interactive gaming. With a rich background that includes a pivotal role as Lead Live Gameplay Designer at Riot Games, Kevin brings a wealth of experience in creating engaging multiplayer experiences that resonate with players. His expertise in game mechanics and level design has been instrumental in developing immersive gameplay that captivates audiences and fosters community engagement.
At Meta, Kevin is focused on designing cutting-edge gaming experiences that leverage the latest advancements in technology. His previous work at Magic Leap as a Lead Interaction Designer has equipped him with a unique perspective on integrating mixed reality inputs and features into gaming applications. By harnessing capabilities such as hand keypose tracking, eye tracking, and sound inputs, Kevin is at the forefront of creating interactive environments that redefine how players engage with games.
Currently, Kevin is spearheading key projects within Ouro that aim to blend traditional gaming elements with innovative social interactions, enhancing the multiplayer experience. His deep understanding of online gaming dynamics and player behavior allows him to develop game systems that not only entertain but also foster collaboration and competition among players. As a dedicated advocate for the gaming community, Kevin O’Brien continues to push the envelope in game design, ensuring that every project he undertakes is a step towards the future of gaming.