Kevin Manning is a seasoned Principal 3D Artist at Riot Games, where he leverages over 20 years of experience in the entertainment industry to craft compelling visual narratives for iconic titles like League of Legends. His role involves not only character modeling and texturing but...
Kevin Manning is a seasoned Principal 3D Artist at Riot Games, where he leverages over 20 years of experience in the entertainment industry to craft compelling visual narratives for iconic titles like League of Legends. His role involves not only character modeling and texturing but also the intricate processes of rigging and animation, ensuring that each character is not only visually stunning but also imbued with personality and life. Kevin's expertise in Zbrush and 3D Studio Max allows him to push the boundaries of character design, creating assets that resonate with players and enhance the immersive storytelling that Riot Games is renowned for.
Currently, Kevin is deeply involved in research and development (RnD) projects, where he explores innovative techniques and technologies that can elevate the visual quality of future game releases. His work on 2xko, a project that focuses on expanding the League of Legends universe, showcases his ability to blend artistic vision with technical prowess. With a strong foundation in conceptual art and shading, Kevin collaborates closely with cross-functional teams to ensure that the artistic direction aligns with gameplay mechanics, resulting in a cohesive and engaging player experience.
Kevin's passion for storytelling drives his creative process, as he believes that every character and environment should tell a story that captivates players. His commitment to excellence and continuous learning keeps him at the forefront of the industry, making him a valuable asset to Riot Games and a mentor to aspiring artists. Through his work, Kevin Manning not only shapes the visual landscape of games but also inspires the next generation of storytellers and artists in the gaming community.