Jared Sears is a seasoned design director with a robust 15-year track record in the video game industry, currently serving as the Founder of Digital Dissidence. His expertise lies in the intricate balance of art and design, where he believes that a premiere game experience...
Jared Sears is a seasoned design director with a robust 15-year track record in the video game industry, currently serving as the Founder of Digital Dissidence. His expertise lies in the intricate balance of art and design, where he believes that a premiere game experience emerges when these elements seamlessly coalesce. At Digital Dissidence, Jared is at the forefront of innovation, prototyping game concepts in Unity to explore diverse game systems and design methodologies. His current projects include an exciting third-person party game that allows players to customize their characters and servers, offering a rich tapestry of gameplay modes such as Prop Hunt, Among Us-style challenges, and heists, all within a single immersive experience.
Jared's extensive background in MMO and ARPG design equips him with a unique perspective on product vision and road mapping, enabling him to manage large-scale, multi-million dollar projects effectively. His proficiency in agile methodologies and bug tracking ensures that each project not only meets but exceeds industry standards. As a thought leader in start-up ventures, Jared is adept at navigating the complexities of game design, from paper design to level design, ensuring that every aspect of gameplay is meticulously crafted. His commitment to innovation and excellence positions Digital Dissidence as a pioneering force in the gaming landscape, where creativity and technology converge to create unforgettable gaming experiences.