Ian Bacon is a Principal Software Developer at Ochotone, where he leverages his diverse expertise to drive innovative projects that bridge the gap between technology and ecological education. With a strong foundation in both business and engineering, Ian excels at collaborating with cross-functional teams to...
Ian Bacon is a Principal Software Developer at Ochotone, where he leverages his diverse expertise to drive innovative projects that bridge the gap between technology and ecological education. With a strong foundation in both business and engineering, Ian excels at collaborating with cross-functional teams to enhance processes and deliver impactful solutions. His current focus is on the development of an educational ecological simulation game, set to debut in 2024. This project not only showcases his proficiency in game development using Blender3D and the Godot Game Engine but also reflects his commitment to fostering environmental awareness through interactive learning.
Ian's analytical mindset and experience in visual analytics and ecological modeling empower him to create engaging, data-driven experiences that resonate with users. His skills in Alteryx and SQL enable him to extract meaningful insights from complex datasets, ensuring that the game is not only entertaining but also educationally rich. By employing business intelligence (BI) techniques, Ian is dedicated to improving job quality across various organizational levels, making data accessible and actionable for all stakeholders.
Drawing from his formative years at Disney, where storytelling and user engagement were paramount, Ian infuses creativity into his technical projects. His supervisory skills further enhance his ability to lead teams effectively, fostering a collaborative environment that encourages innovation. As he continues to push the boundaries of educational technology, Ian remains committed to making a positive impact on both the gaming industry and ecological education.