David Mertz is a seasoned Game Designer with over 17 years of experience in the gaming industry, currently serving as a Principal Designer at Certain Affinity. His extensive portfolio boasts more than 25 shipped titles across multiple platforms, including PC, Xbox One, PS4, and mobile...
David Mertz is a seasoned Game Designer with over 17 years of experience in the gaming industry, currently serving as a Principal Designer at Certain Affinity. His extensive portfolio boasts more than 25 shipped titles across multiple platforms, including PC, Xbox One, PS4, and mobile devices. David's engineering background uniquely positions him at the intersection of technical proficiency and creative vision, allowing him to excel in game design, level and world creation, and gameplay implementation.
At Certain Affinity, David leads key projects that push the boundaries of game mechanics and player engagement. His expertise in multi-platform and multi-technology development is evident in his contributions to high-profile titles such as "Call of Duty: Modern Warfare Remastered," "Halo: The Master Chief Collection," and various DLCs for "Call of Duty: Ghosts." His role involves not only overseeing the design direction but also mentoring junior designers and fostering collaboration across disciplines to ensure a cohesive vision.
David's proficiency with tools and technologies, including Lua scripting and idTech engines, empowers him to innovate within established franchises while also exploring new intellectual properties. His highly detail-oriented approach to game software project management ensures that every aspect of the game design process is meticulously crafted, from initial concept to final implementation. As a leader, David is committed to cultivating a creative environment that inspires his team to deliver exceptional gaming experiences that resonate with players worldwide.