Candace Walker is a seasoned Recruiting Manager at Naughty Dog, where she leverages over 20 years of experience in the gaming industry to attract top-tier talent for one of the most prestigious studios in the world. In her current role, Candace plays a pivotal part...
Candace Walker is a seasoned Recruiting Manager at Naughty Dog, where she leverages over 20 years of experience in the gaming industry to attract top-tier talent for one of the most prestigious studios in the world. In her current role, Candace plays a pivotal part in shaping the future of game development by overseeing staffing across all departments, ensuring that each team is equipped with the skills and creativity necessary to push the boundaries of interactive storytelling. Her expertise spans a wide range of areas, including sourcing candidates, conducting salary negotiations, and managing the onboarding process, all while evaluating visa qualifications to facilitate a diverse and inclusive workforce.
Currently, Candace is focused on ramping up staffing efforts for high-profile projects such as "The Last of Us: Part II" and the innovative ICE Team. Her strategic approach to recruitment not only involves identifying candidates with technical skills in areas like computer graphics, user interface design, and web development but also emphasizes the importance of cultural fit within the studio. With a keen eye for talent, she has successfully contributed to the development of critically acclaimed titles like "Uncharted 4: A Thief's End" and "Uncharted: The Lost Legacy."
Candace’s comprehensive understanding of the gaming landscape, combined with her proficiency in benefits negotiation and social networking, allows her to create compelling opportunities for candidates. She is passionate about fostering a collaborative environment that encourages creativity and innovation, ultimately driving Naughty Dog's mission to deliver unforgettable gaming experiences. As she continues to build a talented team, Candace remains committed to upholding the studio's legacy of excellence in game design and storytelling.