Jacob Hartmann is a seasoned Game Designer at Takunomi, where he leverages his extensive expertise in game development and software engineering to create engaging and innovative gaming experiences. With a Bachelor’s degree in Computer Science, Jacob has honed his skills in various programming languages, including...
Jacob Hartmann is a seasoned Game Designer at Takunomi, where he leverages his extensive expertise in game development and software engineering to create engaging and innovative gaming experiences. With a Bachelor’s degree in Computer Science, Jacob has honed his skills in various programming languages, including Java and Lua, the latter being his primary tool for game development. His proficiency in Unity 3D and Love2D allows him to bring imaginative concepts to life, as demonstrated in his notable project, "The Girl Who Kicked a Rabbit," a captivating puzzle game that showcases his ability to blend intricate gameplay mechanics with compelling narratives.
At Takunomi, Jacob is not only focused on game design but also actively participates in the entire development cycle, from conceptualization to deployment. His experience with backend technologies, including Go and GraphQL, complements his game design skills, enabling him to create seamless user experiences and robust game architectures. Jacob’s critical-analytical thinking and testing skills ensure that every game he develops meets high standards of quality and performance.
In addition to his technical prowess, Jacob has taken on marketing responsibilities, successfully promoting his games through conventions and engaging trailers. His bilingual proficiency in English and Danish enhances his ability to connect with diverse audiences, making him a valuable asset in the global gaming landscape. With a passion for game design and a commitment to continuous learning, Jacob Hartmann is poised to make significant contributions to the gaming industry, pushing the boundaries of creativity and technology at Takunomi.